Ch. 7: Vergrande Monestary

map layout

Win Condition(s): Survive for 8 turns or Defeat boss

Loss Condition(s): Krista or Iris dies

Other Notes: Keeping the NPC units alive will yield the following rewards at the end of the map:

New Units

Enemy Data

Items in green denote dropped items.

Reinforcements spawn every turn from turn 2 through turn 6.

Boss Data

Portrait by RandomWizard

Zeke
Class: Pirate
Lv.: 11

Inventory:
Killer Axe
Energy Ring

HP Str Mag Skl
28 22 7 10
Spd Luk Def Res
9 8 10 9
Con Mov
10 5
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Next Chapter(s) - Chapter 7B: Wandering Swordsman